DC Universe Online...
EQ, WoW, LOTRO, SWG, you talk about it, we will more than likely chime in!
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`Smaug
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Post subject: DC Universe Online...
Posted: Tue Dec 14, 2010 01:20 PM
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I had to cancel Friday, sorry about that.
_________________ `Smaug (Marty R) - GCC Webmaster /=][=SA Member / Proud Member of Havok
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=][=Khalaq
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Post subject: Re: DC Universe Online...
Posted: Tue Dec 14, 2010 06:35 PM
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It happens....
Well, now that we have character names, we have at least the possibility of hooking up. It would be even better if we had a voice server we could meet up on. Do we have a Ventrilo server? I know that Specters still has a TeamsSpeak2 server.
-Khalaq
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`Smaug
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Post subject: DC Universe Online...
Posted: Wed Dec 15, 2010 03:52 AM
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We could, but there is the built in voice chat too.
I can setuo a TS server however....
_________________ `Smaug (Marty R) - GCC Webmaster /=][=SA Member / Proud Member of Havok
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=][=Khalaq
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Post subject: Re: DC Universe Online...
Posted: Wed Dec 15, 2010 04:31 PM
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Well, the reason I suggested a voice server was to provide another way for us to connect. For myself, I usually find people online through either Steam or Xfire, but you folks don't seem to use either. Another option would be to have a voice server we could log onto while we're online. That way, we can see who's playing DCUO by logging onto the voice server.
What DCUO really needs is some kind of Friends system like LOTRO has. The one in Champions sucks because it's difficult to use and hard to find your friends with.
And while we're on the subject of "most wanted DCUO feature," how about a decent Party-Finder system? I have yet to see a good one in the current MMO's. Getting into a party for a co-op mission should be as easy as joining a game of Left 4 Dead.
-Khalaq
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`Smaug
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Post subject: DC Universe Online...
Posted: Sat Dec 18, 2010 12:55 PM
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Preview is in-progress and I hope to have it up over X-mas break.
_________________ `Smaug (Marty R) - GCC Webmaster /=][=SA Member / Proud Member of Havok
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tasburath
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Post subject: Re: DC Universe Online...
Posted: Fri Dec 24, 2010 05:00 PM
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I created a new toon named Eugene Manklewitz that I will be goofing off with this weekend.
My other toon is already at the level 20 cap so I shelved it for now. I'll be writing up my thoughts on the game as well over the next few days.
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=][=Khalaq
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Post subject: DC Universe Online...
Posted: Sat Dec 25, 2010 03:12 PM
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Level 20 cap??? My main, Jamrah, is already level 25, so that can't be the cap. I thought the cap was 30?
I've been looking for you guys online, but I haven't managed to find you, yet. I can be contacted at any time through Steam or Xfire.
-Khalaq
Last edited by =][=Khalaq on Sun Dec 26, 2010 02:18 AM; edited 1 times in total
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`Smaug
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Post subject: DC Universe Online...
Posted: Sat Dec 25, 2010 10:27 PM
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The beta cap was 20, but they recently upped the game to release level at 30.
_________________ `Smaug (Marty R) - GCC Webmaster /=][=SA Member / Proud Member of Havok
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=][=Khalaq
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Post subject: Re: DC Universe Online...
Posted: Sun Dec 26, 2010 04:39 PM
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Well, the new social function seems simple enough, albeit it still needs a lot of tweaking. I went ahead and added all of your heroes in. (I rarely play my Villain Healer. I just don't like being "evil," even in a game.)
Anyhow, I still hope to find you guys on, sometime. Jamrah is up to level 26, now, so I may hit 28 by tonight.
-Khalaq
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`Smaug
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Post subject: DC Universe Online...
Posted: Mon Dec 27, 2010 01:13 PM
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I had to reformat over the holiday, but I am patching and will play as I am able to. Mostly after 10pm this week, except maybe Thursday/Friday...
_________________ `Smaug (Marty R) - GCC Webmaster /=][=SA Member / Proud Member of Havok
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